“The dark is my weapon.”
Prerequisite: Assassin
Shadowblade Path Features
Weapon of the Night (11th level): As a minor action, you can create a shadowblade. It is a light blade with the light thrown property, a +3 proficiency bonus, 1d8 damage, and a range of 5/10. You are proficient in its use. The shadowblade disappears if you are not touching it at the end of your turn.
Master of Shadows (11th level): When you reduce any enemy to 0 hit points with your shadowblade, you gain a gloom shard. As a minor action, you can expend a gloom shard to gain one of the following effects.
✦ You gain combat advantage against an adjacent enemy until the end of your turn.
✦ You gain a +5 bonus to the next Stealth check you make this turn.
✦ You douse a light source until the end of your next turn. The light source must be within 10 squares of you and must be no larger than a lantern.
You can have up to five gloom shards at a time.After an extended rest, your unexpended gloom shards vanish, but you gain a gloom shard.
Shadowblade Action (11th level): When you spend an action point to take an extra action, you gain combat advantage for all your attacks until the end of your turn, and as your last action of the turn, you can teleport 10 squares as a free action.
Eyes of the Night (16th level): You gain darkvision.
| Soul Reaver | Shadowblade Attack 11 |
| Your shadowblade bites deeply into your foe, cutting through flesh, soul, and shadow. | |
| Encounter ✦ Shadow, Weapon | |
| Standard Action | Melee weapon |
| Target: One creature | |
| Attack: Dexterity vs. AC, or Dexterity vs. Reflex if you make this attack with your shadowblade. | |
| Hit: 3[W] + Dexterity modifier damage, and you gain a gloom shard. | |
| Veil of Unsight | Shadowblade Utility 12 |
| Shadows swirl around you, making you or an ally impossible to see. | |
| Encounter ✦ Illusion, Shadow | |
| Minor Action | Melee touch |
| Target: You or one ally | |
| Effect: The target becomes invisible until the end of your next turn. | |
| Shadow Curse | Shadowblade Attack 20 |
| You utter a dark curse upon your foe as you strike it. At your bidding, the shadows you have carved from your enemies leap on that foe like rabid dogs. | |
| Daily ✦ Necrotic, Shadow, Weapon | |
| Standard Action | Melee weapon |
| Target: One creature | |
| Attack: Dexterity vs. AC, or Dexterity vs. Reflex if you make this attack with your shadowblade. | |
| Hit: 3[W] + Dexterity modifier damage. | |
| Miss: Half damage. | |
| Effect: Until the end of the encounter, you can expend a gloom shard once per turn as a minor action to deal 5 + your Dexterity modifier necrotic damage to the target and gain combat advantage against it until the end of your turn. | |