dnd4
video
video
File:Placeholder

The Sun Elf is a subrace of Eladrin in Forgotten Realms, and introduced as a subrace in the Neverwinter Campaign Setting.[NCS:49] They are also known as gold elves.

Sun elves are notorious as the most reclusive, conservative and elitist of the elven breeds.

Racial Stats

Special

Sun Elf Background/Changes

Sun elves take pride in their skill regarding matters of the mind and of discourse. A long history of relations with dragonkind has made an understanding of those creatures' language useful to many sun elves.

Associated Skills: Arcana, Bluff, History, Insight

Associated Language: Draconic

Changes:

Skill Bonuses: The complex intrigues of sun elf courts require a subtlety and discernment that sun elves find useful in their relationships.

Benefit: You gain a +2 bonus to Bluff checks and Insight checks. This benefit replaces the normal eladrin skill bonuses to Arcana and History.

Wizard Implement Proficiency: The legendary magical skill of sun elves comes from a devotion to the use of arcane magic that extends as far back as the Crown Wars. Many eladrin learn to use the tools of arcane casters, employing those devices for aid in the use of their own magic.

Benefit: You gain proficiency with the orb, the staff, and the wand as implements. This benefit replaces Eladrin Weapon Proficiency.

Elf Weapon Proficiency: Elves and eladrin of all stripes take time to learn the traditional weapons of their people.

Benefit: You gain proficiency with the longbow and the shortbow. This benefit replaces Eladrin Education.